Killing Floor 2 item | |||
9 | |||
MAGAZINE SIZE | 90 | ||
SPARE AMMO CAPACITY | 450 | ||
DAMAGE | 21 | ||
FIRE RATE | 600 | ||
ACCURACY | 70 | ||
PENETRATION | Expression error: Unrecognized punctuation character '{'. | ||
• 'Primary fire releases a beam of electricity that arcs to nearby enemies. Alt-fire launches an electricity orb in a straight direction.' • 'For those who seek unlimited power!' | |||
Pricing | 1500 | ||
Ammo Cost | 110 | ||
Weapon Type | Electric Weapon | ||
Alternative Weapon Type | Electric Weapon | ||
Starting Ammo | 90 | ||
Block(multiplier for incoming damage) | ×Expression error: Unrecognized punctuation character '{'. | ||
Parry(multiplier for incoming damage) | ×Expression error: Unrecognized punctuation character '{'. | ||
Secondary Attack | |||
Ammo Type | EMP Sphere | ||
Magazine Size | {{{SecondaryAmmunition_MagazineSize}}} | ||
Spare Ammo Capacity | {{{SecondaryAmmunition_AmmoCapacity}}} | ||
Damage | 220 | ||
Fire Rate | 60 | ||
Accuracy | Expression error: Unrecognized punctuation character '{'. | ||
Penetration | 40 | ||
Starting Ammo | {{{SecondaryAmmunition_InitialSpareMags}}} | ||
Ammo Consumption(per use) | Expression error: Unrecognized punctuation character '{'. | ||
Ammo Cost | {{{SecondaryAmmunition_AmmoCost}}} | ||
Heal Amount | Expression error: Unrecognized punctuation character '{'. ✚ | ||
Heal Amount(solo) | Expression error: Unrecognized punctuation character '{'. ✚ | ||
Full Recharge Time | Expression error: Unrecognized punctuation character '{'.s | ||
Full Recharge Time(self injection) | Expression error: Unrecognized punctuation character '{'.s | ||
220 Consumes 15 units of primary ammo, fires slow moving sphere | |||
PS4 Trophies |
FloorGenerator for 3ds Max. FloorGenerator for 3ds Max: FloorGenerator is a plugin for 3ds Max (2013 to 2020) which generates floor objects consisting of individual boards which can easily be textured. This is my First YT video:) Links Downloading Files 1. Floor Generator - 2. Multi Texture - http://zipansion.com/1Ui. Welcome to CG HELP. In this tutorial show how to install FG 2.10 in 3ds max 2016 and 2019 only.Plug-in for generation of floor covering. Is able to generate.
The HRG Arc Generator is the Survivalist'stier 4 weapon. It's a modified version of Firebug's Microwave Gun designed to cause constant electrical damage to player's initial target and at the same time electrocute nearby ZEDs around this target. Its alternative mode fires slow moving EMP orb that flies in a straight line piercing through multiple ZEDs constantly zapping them with the lightning bolts.
Description
'Primary fire releases a beam of electricity that arcs to nearby enemies. Alt-fire launches an electricity orb in a straight direction.'
Flavor Text
'For those who seek unlimited power!'
![Floor generator 2020 Floor generator 2020](/uploads/1/1/7/9/117909319/584672337.jpg)
Technical Information
Primary attack fires beam that damages player's initial target and applies chain (zap) damage to up to 4 additional ZEDs around this target within short range.
Beam (impact damage, distance < 3m) = 21.
Beam (impact damage, distance > 3m) = 21.
Beam (impact damage, distance > 3m) = 21.
Beam Zap (chain damage) = 7.
Beam Zap (maximum distance to be zapped, from the original target) = 4.75m.
Beam Zap (maximum zapped ZEDs) = 4.
Beam Zap (maximum distance to be zapped, from the original target) = 4.75m.
Beam Zap (maximum zapped ZEDs) = 4.
Alt-fire spawns slow moving sphere with great penetration power, this sphere inflicts (only once) impact damage to whatever ZED it touches and also constantly emmits zap beams that damage ZEDs around it.
Sphere (impact damage) = 220.
Sphere Zap (chain damage) = 25.
Sphere Zap (maximum zapped ZEDs per zap) = 3.
Sphere Zap (zap interval) = 0.4s.
Sphere Zap (zap radius) = 2.5m.
Sphere Zap (chain damage) = 25.
Sphere Zap (maximum zapped ZEDs per zap) = 3.
Sphere Zap (zap interval) = 0.4s.
Sphere Zap (zap radius) = 2.5m.
Rate of fire (beam / zap), per minute = 600.
Rate of fire (sphere), per minute = 60.
Rate of fire (sphere), per minute = 60.
Damage type = EMP.
Approx beam length, m = 8.1m.
Sphere (speed / life time) = 600 / 10s.
Sphere (speed / life time) = 600 / 10s.
Bash:
Damage = 26.
Rate Of Fire = 50.
Damage = 26.
Rate Of Fire = 50.
Reload Time = 2.84s (for both tactical and dry reloads).
Equip Time = 0.68s.
Put Down Time = 0.56s.
Put Down Time = 0.56s.
![Floor Generator 2 Floor Generator 2](/uploads/1/1/7/9/117909319/919469219.jpg)
Weapon Powers:
EMP power (beam impact) = 8.
EMP power (beam zap) = 4.
EMP power (sphere impact) = 50.
EMP power (sphere zap) = 8.
Gun hit power (beam impact) = 5.
Gun hit power (beam zap) = 5.
Gun hit power (sphere impact) = 150.
Gun hit power (sphere zap) = 5.
Penetration power (sphere) = 40.
Stumble power (beam impact) = 30.
Stumble power (beam zap) = 15.
Stumble power (sphere impact) = 300.
EMP power (beam impact) = 8.
EMP power (beam zap) = 4.
EMP power (sphere impact) = 50.
EMP power (sphere zap) = 8.
Gun hit power (beam impact) = 5.
Gun hit power (beam zap) = 5.
Gun hit power (sphere impact) = 150.
Gun hit power (sphere zap) = 5.
Penetration power (sphere) = 40.
Stumble power (beam impact) = 30.
Stumble power (beam zap) = 15.
Stumble power (sphere impact) = 300.
Upgrades
Upg1 (1500): Base damage: primary x1.15, alt-fire x1.15, Base weight + 1.
Upgrade as well affects zap damage of the beam and sphere.
Upgrade as well affects zap damage of the beam and sphere.
Notes
- Just like the other projectiles capable of penetrating ZEDs, EMP Sphere suffers from damage reduction upon each next subsequent penetration. Zap damage stays the same.
- HRG Arc Generator DOES NOT have any form of DOT.
- Beam impact has NO splash damage.
- Beam has post-shooting life time where it does damage without consuming ammo (duration - 0.35s).
Strategy
Quite effective against all types of ZEDs and bosses especially due to its EMP damage type.
Floor Generator 2018
Gallery
- HRG Arc Generator render
Floor Generator 2021
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Floor Generator 2018
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